3D Display Technology

What is an API?

An API is a application programming interface. It is a source code interface that a computer application, operating system or library provides to support requests for services to be made of it by a computer program.

Direct 3D and Open GL are both examples of API’s

Direct 3D being microsoft’s application since 1996 and OpenGL as SGI’s ( silicon graphics inc) application.

Direct 3D is a part of microsofts directX program. It is the base API used for the xbox and xbox 360, it is also used on any windows operating system above 1995. Direct 3D allows you to run full screen instead of in a window, however you still can run it in a window if it is set to. It is used to render 2D and 3D graphics and high different versions like direct3D9 or 10…
OpenGL has been going since 1992. It is one of the most widely used API’s for rendering graphics across a number of platforms. Its ability to adopt new things and speeds up application development by bringing together a broad set of texture mapping, special effects, rendering and lots more visualisation devices. Its advantage to work across a wide range of desktop platforms allows the developers to be able to spread this API across lots of systems.

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