3D Development Software

DX Studio v2.1

This is a creative suite that allows you to compose 2d and 3d scenes for real time interactive display. This software allows you to import/export files in many major media formats like 3DS, X, MPEG, MP3, BMP, JPEG, TGA, TIFF, and PNG. You can also compile EXE’s for multimedia CDROMs, touchscreen kiosks, web servers, and MS Office documents directly from the application. It uses DirectX9.0 as its API for the graphics.


Blender 2.45

This has a non-overlapping and non-blocking UI (user interface) which allows you to work at a fast pace. It is flexible and fully configurable in its window layout with as many screen setups as you prefer. You can undo on all levels which is very helpful. Anti-aliased fonts with international translation support.


Windows for animation curves/keys, outliner, schematic scene diagram, generic node editing system, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection. Built-in text editor for annotations and editing Python scripts. Custom themes. Consistent interface across all platforms


Lightwave By Newtek

Lightwave is a 3d design package for computers, it was one of the first 3d packages to offer a built in radiosity render engine. It was inspired by two contemporary programs: Intelligent Light and Wavefront, in 1988. This is a high end piece of software which has been used for lots of different recognised tv shows and films to make there special effects, these include Babylon 5, Battlestar Galactica and Star Trek Voyager. Some films that this has been used for that you may know are Titanic, Sin City, Star Trek VI – X, 300 (spartans movie) and Star Wars. LightWave is made up of two separate programs, Modeler and Layout. Both of these programs are specifically designed to give you a specific workspace for each specific task you are doing. When you have both the programs running at the same time a third process called the Hub can be used to automatically synchronize data.

LW9 layout.jpg


Origanally owned by Skymatter mudbox is a hi-resolution digital sculpting program. It has many modelling features which allow you to pay close attention to detail while sculpting a model and texturising it. It was used in the creation of ‘King Kong’ 2005. The new version which is due ‘version 2.0’ will include texture painting using the “Chameleon Engine”, the latest version is ‘1.07’.

Mudbox32 sandbox model.jpg

Mudbox is now owned by Autodesk the same company which bought 3D Studio Max. This takeover happened in August 2007 and allowed Autodesk to have more involvement in the film, tv and game market.


Pixologic are the company behind Zbrush. It is very sophisticated and has a similar approach to 3d design as Mudbox. Using in depth  modeling, texturing and painting you can create close to real life imagery. It uses a pixol technology which stores lighting, color, material, and depth information for all objects on the screen. It is known for being used in the gaming industry and companies such as Electronic Arts use Zbrush. Pixologic was founded by Ofer Alon and Jack Rimokh, the first time Zbrush was introduced was in 1999 at SIGGRAPH. Now in 2008 the latest version has arrived at 3.1.



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